Corporate Profile

A holding company for game engineering, digital assets and interactive-entertainment IP.

Notorious Three Holding Corp. is a software publisher and provider of custom computer programming and game development services, including digital asset production and technical consulting, delivered to studios, publishers and international brands under written agreements.

The company operates exclusively in the information technology sector, lawful software development and interactive digital entertainment. It does not operate in gambling or betting.

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About the Company

Notorious Three Holding Corp. was formed as a central hub for business, technology and intellectual property management.

The company brings together an executive leadership team and a highly senior technical team with more than 7 years of proven experience in the global video game and interactive software industry. It operates at the forefront of the digital creative economy, providing highly complex technical services, co-development and large-scale digital asset production.

With a platform-agnostic, multi-platform operating architecture, the company serves global demand across sandbox ecosystems, user-generated content (UGC) platforms and the leading graphics engines on the market, covering environments comparable to Minecraft, Roblox, Fortnite (UEFN), Unity and Unreal Engine. Its business model is strongly oriented toward Partnership Agreements (B2B), joint ventures and specialized services for studios, publishers and international brands, operating in strict legal, ethical and regulatory compliance.

Operating profile

Operating architecture
Platform-agnostic and multi-platform
Markets served
Sandbox ecosystems, user-generated content (UGC) platforms and leading graphics engines
Contract orientation
Partnership Agreements (B2B), joint ventures and specialized services
Customer base
Studios, publishers and international brands
Regulatory posture
Strict legal, ethical and regulatory compliance (see Item 06)

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Business Model: How We Generate Revenue

Revenue comes from business-to-business contracts for technical services and digital content, and from the licensing of intellectual property. Each stream corresponds to a service described in Item 03.

Revenue streams, contracting counterparties and basis of engagement
Revenue streamWho contractsBasis of engagementWhat is delivered
2.1Engineering and technical services Partner studios and companies (B2B) Technical services agreements and outsourcing agreements Advanced programming, game systems architecture, cross-platform performance optimization and technical quality assurance (QA)
2.2Work-for-hire asset production Studios, publishers and international brands On-demand (work-for-hire) development commissioned by the client Three-dimensional assets, modular game mechanics, immersive virtual environments and software tools
2.3Own-catalog development and licensing Licensees and distribution platforms; end users buy through each platform's official store Development for the company's own catalog; assignment and licensing of Intellectual Property (IP) Games, expansions (DLCs), add-ons and digital assets built or technically enabled by the company
2.4Co-development and partnerships Independent developers, established studios and partner companies Commercial partnership agreements, international co-production and co-development agreements, joint ventures Jointly developed products and shared or licensed IP, as set out in each agreement
2.5Strategic consulting Companies and studios expanding into interactive virtual universes Advisory engagements (Sandbox and UGC advisory) Technical feasibility review and alignment with each platform's guidelines

Terms of commercial dealing

Counterparties
Businesses only. Every commercial (B2B) partnership is subject to prior compliance due diligence (Know Your Business, KYB).
Invoicing and payment
Fees are invoiced to the contracting counterparty and settled by traceable bank transfer.
Not a source of revenue
Gambling platforms, sports betting, online casinos (Gambling / iGaming / Betting), unregulated lotteries and unlawful speculative financial systems.
Confidentiality
Engagements are governed by strict Non-Disclosure Agreements (NDAs); client names are not published.

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Core Services and Solutions

3.1

B2B Engineering and Tech Services

Provision of a technical workforce and development infrastructure for partner studios.

  • Advanced programming
  • Game systems architecture
  • Cross-platform performance optimization
  • Technical quality assurance (QA)
3.2

Digital Asset Production and Licensing

On-demand (work-for-hire) development, or development for the company's own catalog.

  • Three-dimensional assets
  • Modular game mechanics
  • Immersive virtual environments
  • Software tools for integration across multiple digital platforms
3.3

Strategic Partnerships and Co-Development

A hub that aggregates business opportunities among independent developers, established studios and major distribution platforms.

  • Commercial partnership agreements
  • International co-production
  • Assignment and licensing of Intellectual Property (IP)
3.4

Strategic Consulting and Ecosystem Adaptation

Sandbox and UGC advisory for companies and studios that want to expand their brands and intellectual properties into major interactive virtual universes.

  • Full advisory on expansion into interactive virtual universes
  • Assessment of technical feasibility
  • Alignment with each platform's guidelines

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What We Build

The deliverables and intellectual property assets we build and manage.

DeliverableScope
4.1Game Logic Systems and EngineeringSource code, behavioral scripts, artificial intelligence for virtual entities, custom physics systems and server/client architectures for multiplayer games.
4.2Virtual Environments and Level DesignComplete three-dimensional worlds, large-scale interactive maps, virtual social hubs and scenarios optimized for different hardware capabilities (PC, consoles and mobile).
4.3Technical Art, 3D Models and AnimationStylized and realistic 3D modeling (voxel art, low-poly, high-poly), customizable characters (skins/avatars), texture packs, shaders, visual effects (VFX) and user interfaces (UI/UX).
4.4Intellectual Property and Turnkey ProjectsComplete games, expansions (DLCs), add-ons, gamified educational or entertainment experiences and technical design documentation (Game Design Documents, GDD).

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Clients and Markets

Direct clients and partners, and indirect clients and end users, by category
CategoryRelationship
5.1Development Studios and Partner Companies (B2B)Game developers, technology agencies and international studios that engage the company through Partnership Terms, technical services agreements, outsourcing or co-development agreements.
5.2Global Ecosystems and Distribution PlatformsThe company acts directly or through subsidiary or partner companies to supply technology and content compatible with the largest entertainment marketplaces in the world, including large-scale ecosystems such as Microsoft, Roblox Corp., Epic Games and Valve/Steam, among others. Platform names are used for descriptive purposes only and do not indicate affiliation or endorsement.
5.3Indirect Clients and End Users (B2C)The global audience of end consumers, players of all ages, who access, purchase and interact with the games, virtual worlds and digital assets built or technically enabled by the company's team within each platform's official stores.

Corporate Confidentiality Notice

Due to the strategic nature of our engineering and co-development projects, B2B contractual relationships are governed by strict Non-Disclosure Agreements (NDAs). For this reason, individual engagements and client names are not listed on this website.

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Governance and Compliance

Compliance & Legal Standards

Corporate Compliance & Safe Entertainment Policy

Declaration of Compliance, Lawfulness and Nature of Operations

Notorious Three Holding Corp. operates exclusively in the information technology sector, lawful software development and interactive digital entertainment (video games). All assets, systems and experiences developed or managed by the company are intended strictly for recreational, cultural and educational entertainment, fully respecting international age-rating and consumer protection guidelines (such as ESRB, PEGI, and data protection and children's privacy rules, including COPPA).

The company expressly declares that it does NOT develop, does NOT license and does NOT provide services to gambling platforms, sports betting, online casinos (Gambling / iGaming / Betting), unregulated lotteries or any unlawful speculative financial systems. All commercial (B2B) partnerships are subject to prior compliance due diligence (Know Your Business, KYB) and absolute respect for international Intellectual Property laws and Anti-Money Laundering (AML) laws.

Policy framework

  1. 6.1

    Counterparty due diligence (KYB / KYC)

    Every commercial partner is reviewed before work starts. The review covers legal identity, beneficial ownership and the nature of the counterparty's business.

  2. 6.2

    Anti-money laundering

    The company respects Anti-Money Laundering (AML) laws and does not accept funds whose origin cannot be explained and documented.

  3. 6.3

    Sanctions screening (OFAC)

    Counterparties are screened against applicable sanctions lists, including those of the U.S. Office of Foreign Assets Control (OFAC), before engagement and when circumstances change.

  4. 6.4

    Anti-bribery and anti-corruption

    The company does not offer, give, request or accept bribes or improper advantages in any dealing with clients, partners, platforms or public officials.

  5. 6.5

    No gambling or real-money gaming

    The company does not develop, license or provide services to gambling platforms, sports betting, online casinos, unregulated lotteries or unlawful speculative financial systems. Requests of this kind are declined.

  6. 6.6

    Intellectual property and platform licenses

    Work is carried out with respect for international Intellectual Property laws and in alignment with the guidelines and license terms of each platform for which content is built.

  7. 6.7

    Data protection and children's privacy

    Products are intended for recreational, cultural and educational entertainment and respect international age-rating guidelines (ESRB, PEGI) and children's privacy rules, including COPPA.

  8. 6.8

    Confidentiality

    B2B contractual relationships are governed by strict Non-Disclosure Agreements (NDAs). Client information is not disclosed without the client's consent, except where law requires.

  9. 6.9

    Transparent operations and invoicing

    Services are contracted in writing, invoiced to the contracting entity and paid by traceable bank transfer. Payments to or from unrelated third parties are not accepted.

  10. 6.10

    Risk management

    Engagements that conflict with these policies are declined.

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Corporate Information

Entity details for counterparty onboarding and KYB review. Registration documents are provided to counterparties during onboarding, on request.

Legal name
Notorious Three Holding Corp.
Entity type
Corporation; holding company
Jurisdiction of formation
Island of Nevis, Federation of Saint Christopher and Nevis
Governing law
Nevis Business Corporation Ordinance, Cap. 7.01
Registered agent
PMA Trust (Nevis) Ltd.
Corporate records
Principal corporate records are maintained at the office of the registered agent
Representation
The company is represented in accordance with its Articles of Incorporation and Corporate By-laws
Industry
Software publisher; custom computer programming services; game development, including digital asset production and technical consulting
Group structure
The company acts directly or through subsidiary or partner companies. Group structure and ownership information is available to counterparties on request, as part of their onboarding procedures.
Operating footprint
Platform-agnostic, multi-platform operations serving global demand across sandbox ecosystems, UGC platforms and leading graphics engines
Experience
Executive leadership and senior technical team with more than 7 years of proven experience in the global video game and interactive software industry

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Leadership and Oversight

The company is run by an executive leadership team supported by a highly senior technical team. Together they bring more than 7 years of proven experience in the global video game and interactive software industry.

Directors and officers
Not published on this website. Names and titles are provided to banks and counterparties on request, as part of due diligence.
Executive leadership team
Business, technology and intellectual property management
Senior technical team
Engineering, technical art, quality assurance and delivery of client projects
Compliance contact
contact@notoriousthree.com. Counterparty due diligence documents are exchanged by this channel.

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Partnership Inquiry

Studios, publishers and brands: tell us about your project and the partnership you have in mind. Business inquiries: contact@notoriousthree.com

Contracting entity: Notorious Three Holding Corp. Entity details are in Item 07.

Partnership Inquiry FormAddressed to contact@notoriousthree.com
Part A. Counterparty
Part B. Proposed engagement

Fields marked required must be completed. Submitting opens your email client with the inquiry addressed to contact@notoriousthree.com. Nothing is sent until you send the message.